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Retail in the age of Synthetic Society
Trend FOUR
Playful Purchasing
In the 2020s, as demand grows for online experiences that are as engaging, entertaining and social as real-world ones, expect to see gaming emerge as a key channel for brand and retail engagement – with virtual offerings also enabling more sustainable and inclusive access to products.
Trend Three
Media as Stores
Everything and everywhere is becoming directly shoppable. Consequently, purchasing opportunities are becoming increasingly frictionless. Driven by an accelerated shift to online living and ecommerce, media, including social media, will grow as a retail channel – providing consumers with an ever more seamless and social shopping experience online.
Trend TWO
Customised Reality
As technology continues to advance, emerging technologies – from mixed-reality interfaces to 3D printing – will be increasingly employed by retail brands to meet consumers functional and emotional needs on the path-to-purchase.
Trend one
Robotic Retail
In these hygiene-aware times, automated retail will be welcomed to support the move to 100% touch-free shopper journeys. In-store, digital and automated interfaces – even robots – will provide basic customer service functions previously provided by human staff.
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Synthetic Society
Macro theme TWO
Retail in the age of
Register for our Webinar Series
Macro theme TWO
Synthetic Society
TREND FOUR:
Playful Purchasing
TREND THREE:
Media as Stores
TREND TWO:
Customised Reality
TREND ONE:
Robotic Retail
Trend one
Robotic Retail
In these hygiene-aware times, automated retail will be welcomed to support the move to 100% touch-free shopper journeys. In-store, digital and automated interfaces – even robots – will provide basic customer service functions previously provided by human staff.
Trend TWO
Customised Reality
As technology continues to advance, emerging technologies – from mixed-reality interfaces to 3D printing – will be increasingly employed by retail brands to meet consumers functional and emotional needs on the path-to-purchase.
Trend Three
Media as Stores
Everything and everywhere is becoming directly shoppable. Consequently, purchasing opportunities are becoming increasingly frictionless. Driven by an accelerated shift to online living and ecommerce, media, including social media, will grow as a retail channel – providing consumers with an ever more seamless and social shopping experience online.
Playful Purchasing
In the 2020s, as demand grows for online experiences that are as engaging, entertaining and social as real-world ones, expect to see gaming emerge as a key channel for brand and retail engagement – with virtual offerings also enabling more sustainable and inclusive access to products.
Download now
Download Chapter Two to find out more
Trend FOUR